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66 open issues

#104
TFC RCAF Updated 4 Nov 2026

2-piece MT aircrew uniform missing from the beta

Testing Bug Priority: Normal

Decision (S. Morency, 2026-11-03): the 2-piece MT aircrew uniform is in the stable RCAF release and must stay in the beta.

Reported
4 Nov 2026
Last updated
4 Nov 2026
#99
TFC RCAF Updated 4 Nov 2026

CH-146: tail rotor blur shows as a dark square

New Bug Priority: Normal

Found in Local beta test 8 (2026-11-03): with the rotor turning, the tail rotor blur drew as a dark square.

Reported
4 Nov 2026
Last updated
4 Nov 2026
#98
TFC RCAF Updated 4 Nov 2026

CH-146: popup "No entry ...ch146epx_transport_base_TFC/AnimationSources/addflirs.source"

New Bug Priority: Normal

Found in Local beta test 8 (2026-11-03) when placing the CH-146 transport.

Reported
4 Nov 2026
Last updated
4 Nov 2026
#97
TFC SF Updated 4 Nov 2026

Dagor: popup "Can not create source for procedural texture ... fresnelglass(0.9,0.9)" when placed

New Bug Priority: Normal

Found in Local beta test 8 (2026-11-03): placing the Dagor gave the popup 'Can not create source for procedural texture - probably badly formed texture name: "#(ai,64,64,1)fresnelglass(0.9,0.9)"'.

Reported
4 Nov 2026
Last updated
4 Nov 2026
#96
TFC SF Updated 4 Nov 2026

RPT: 272 "Bone ... doesn't exist in skeleton OFP2_ManSkeleton" errors (Dagor animations)

New Bug Priority: Normal

Found in the Local beta test 7 RPT (2026-11-03), first seen with TFC_SF loaded: 272 lines 'Error: Bone ... doesn't exist in skeleton OFP2_ManSkeleton' at game start (4 x 68 bones: face, tongue, slot_backpack, slot_backwpnl...).

Reported
4 Nov 2026
Last updated
4 Nov 2026
#94
TFC SF Updated 4 Nov 2026

SF accessories: Specter optics and MVG grips configs were skipped by the game

New Bug Priority: Normal

Found in the Local beta test 7 RPT (2026-11-03): 'contains a duplicate CfgPatches entry ... the duplicate is SKIPPED'.

Reported
4 Nov 2026
Last updated
4 Nov 2026
#95
CFB Moosehead Updated 4 Nov 2026

CFB Moosehead: terrain missing in game; stringtable and surface warnings

New Bug Priority: Normal

Local beta test 7 (2026-11-03): the map now loads.

Reported
4 Nov 2026
Last updated
4 Nov 2026
#88
TFC CA Updated 4 Nov 2026

Popup "Picture ...\editorpreviews\...\tfc_soldier_army_c7_mt_ca.jpg not found"

Ready for Release Bug Priority: Normal

Found in Local beta test 4 (2026-11-03). The OTW MT soldiers use a preview picture that was never made; it is the only missing one. They now use tfc_soldier_army_c6_mt_ca.jpg as a stand-in (TFC_CA fix/beta-local-test-1). A real C7 MT preview is still wanted.

Reported
3 Nov 2026
Last updated
4 Nov 2026
#61
TFC CA Updated 4 Nov 2026

Ability to "periscope" through Sentry seats

Testing Bug Priority: Normal

Basically if you were to sit in the Sentry position in the back, pull out your weapon and aim in, it will cause a periscope style bug where you can see outside the vehicle in an almost 180+ degree depending on what direction youre facing.

Version / Build
1.0.0
Asset / Component
LAV 6.0 (if im not mistaken)
Environment
Multiplayer
Impact
Cosmetic
Frequency
Every time
Target version
1.1.1
Reported
4 Oct 2026
Last updated
4 Nov 2026
Progress10%
#90
TFC RCAF Updated 4 Nov 2026

Popup "No entry TFC_CP140_Base/MFD/CA_TacticalMap.Bones"

Ready for Release Bug Priority: Normal

Found in Local beta test 5 (2026-11-03). The CA_TacticalMap MFD class has no Bones or Draw, which the engine requires. Added empty ones to the CP-140 and the CP-8 (same file layout). Note: the keys in that class (maxZoom, width...) are not MFD parameters, so it draws nothing; a working tactical map would need a different setup (TFC_RCAF fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
4 Nov 2026
#92
TFC SF Updated 4 Nov 2026

Popup "Script TFC_SF\addons\characters\data\data\functions\fn_visordown.sqf not found"

New Bug Priority: Normal

Found in Local beta test 7 (2026-11-03), with TFC_SF loaded.

Reported
4 Nov 2026
Last updated
4 Nov 2026
#89
TFC RCAF Updated 3 Nov 2026

CC-177 HUD: no numbers on the pitch ladder; speed and altitude text cut off

Ready for Release Bug Priority: Normal

Found in Local beta test 5 (2026-11-03). The pitch ladder had no numbers, and MFD text align is inverted (align = left draws to the left of the point), so the speed and altitude readouts were drawn off the combiner. Swapped the alignments and added 5 / 10 / -5 / -10 labels (TFC_RCAF fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
3 Nov 2026
#11
TFC CORE Updated 3 Nov 2026

[BUG] Miniguns on CH146 too loud

Testing Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
3 Nov 2026
#20
TFC RCN Updated 3 Nov 2026

[BUG] Navy NTOG units do not spawn with the new NTOG helmet. Also, no MT variant.

Ready for Release Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
3 Nov 2026
#87
TFC RCAF Updated 3 Nov 2026

Popup "No entry tfc_cc177/MFD/AirplaneHUD.helmetPosition"

Ready for Release Bug Priority: Normal

Found in Local beta test 4 (2026-11-03). The engine reads helmetPosition / helmetRight / helmetDown even when helmetMountedDisplay = 0. Added the vanilla values to the CC-177 HUD (TFC_RCAF fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
3 Nov 2026
#85
TFC RCAF Updated 3 Nov 2026

CH-148 external glass is opaque / has no glass texture

Ready for Release Bug Priority: Normal

Found in Local beta test 3 (2026-11-03). The external glass faces use glass_veh.rvmat with the procedural texture #(argb,8,8,3)color(0.62,0.62,0.62,1.0,ca), which is fully opaque. Patched in tfc_ch148_cyclone.p3d to color(0.1,0.1,0.1,0.4,ca), with no other bytes changed (TFC_RCAF fix/beta-local-test-1). Andrew: please check the look, and change it in Object Builder if a proper glass texture is wanted.

Reported
3 Nov 2026
Last updated
3 Nov 2026
#74
TFC CA Updated 3 Nov 2026

C25 / C26 Overwriting ammo stats.

Ready for Release Bug Priority: High

The ammunition should affect muzzle velocity and what-not, alongside the rifle but the rifles overwrite all amunition to have the exact same stats.

Version / Build
1.0.0
Asset / Component
C25 and C26 CMAR
Environment
Single Player
Impact
Minor
Frequency
Every time
Reported
17 Oct 2026
Last updated
3 Nov 2026
#76
TFC CA Updated 3 Nov 2026

Ramp Still Useable on Destroyed LAV

Ready for Release Bug Priority: Normal

Was able to use the open ramp and close ramp commands in the scroll wheel on a fully destroyed LAV.

Version / Build
1.0.0
Asset / Component
LAV 6.0
Environment
Multiplayer
Impact
Cosmetic
Frequency
Happened once
Reported
25 Oct 2026
Last updated
3 Nov 2026
#82
TFC CA Updated 3 Nov 2026

AHSVS crewed pods listed under a "Supplies" category instead of the TFC faction

Ready for Release Bug Priority: Normal

Found in Local beta test 3 (2026-11-03). Medevac, Obs RM, RPAS, HQ and Jail pods had editorCategory = EdCat_Supplies, which showed a 'Supplies' entry in the BLUFOR faction list. They now use the TFC shelter subcategory. The empty supply pods stay under vanilla Empty > Supplies (TFC_CA fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
3 Nov 2026
#17
TFC CA Updated 3 Nov 2026

[BUG] TAPV is Amphibeous

Ready for Release Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
3 Nov 2026
#84
TFC RCAF Updated 3 Nov 2026

Remove RCAF "Instructors (TW)" from the editor

Ready for Release Bug Priority: Normal

Found in Local beta test 3 (2026-11-03). Replaced by the new TW instructors in 'Canada - cbt dress 1997-2019'. The two RCAF aircrew instructor classes are now scope 1 (hidden, old missions still load) (TFC_RCAF fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
3 Nov 2026
#86
TFC RCN Updated 3 Nov 2026

LCAC, Mistral LCM and Deck Mule use the large placeholder icon

Ready for Release Bug Priority: Normal

Found in Local beta test 3 (2026-11-03). icon was the placeholder picture, which looked bulky in the editor list. Now iconShip (LCAC, LCM) and iconCar (Deck Mule). The command-bar picture is still the placeholder (TFC_RCN fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
3 Nov 2026
#78
TFC CORE Updated 3 Nov 2026

C16 AGLS (TAPV / ACSV) shows ammo but does not fire

Ready for Release Bug Priority: Normal

Found in Local beta test 3 (2026-11-03). The belt magazine used ammo class TFC_tapv_40x53mm_HE_Tracer_Red, which was never defined (RPT: 'No ammo class'). Added it, inheriting vanilla G_40mm_HE (TFC_CORE fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
3 Nov 2026
#77
TFC CORE Updated 3 Nov 2026

MRZR: "Cannot load material file \tfc_core\addons\mrzr\data\mrzr_blue.rvmat" popup

Ready for Release Bug Priority: Normal

Found in Local beta test 3 (2026-11-03). The Damage mat[] paths had a leading backslash and did not match the model's material paths, so all 17 damage materials failed to load. Paths normalised (TFC_CORE fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
3 Nov 2026
#81
TFC CA Updated 3 Nov 2026

Vehicle crews use CADPAT TW instead of MT

Ready for Release Bug Priority: Normal

Found in Local beta test 3 (2026-11-03). All TFC_CA vehicle crew = entries (MRZR, LAV, ACSV, CV90, Leopard, LUVW, MSVS, LSVW, MLVW, Bison, HIMARS, M109, mortar, TAPV) switched from the _TW_F soldiers to the matching _MT_F soldiers. The CA MRZR override was also re-basing tfc_mrzr_base onto MRAP_01_base_F; it now keeps the CORE parent (TFC_CA fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
3 Nov 2026
#80
TFC CA Updated 3 Nov 2026

TAPV editor name shows $str_tfc_cfgvehicles_tapv_base

Ready for Release Bug Priority: Normal

Found in Local beta test 3 (2026-11-03). Arma only localises strings that start with uppercase $STR; the TAPV config used lowercase $str_. Fixed in TAPV and every other config that had the same issue, across CORE, CA and RCAF (fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
3 Nov 2026
#83
TFC RCAF Updated 3 Nov 2026

Popup "No entry Plane_Base_F/HitPoints/HitEngine.name" when placing a plane

Ready for Release Bug Priority: Normal

Found in Local beta test 3 (2026-11-03). The CP-140 config declared an empty HitEngine inside vanilla Plane_Base_F's HitPoints. Removed (TFC_RCAF fix/beta-local-test-1).

Reported
3 Nov 2026
Last updated
3 Nov 2026
#57
TFC CORE Updated 3 Nov 2026

MRZR M2 missing

Ready for Release Bug Priority: Immediate

the entire vehicle and gun is missing, Solder sitting in thin air,

Version / Build
1.1.0
Asset / Component
MRZR M2 .50cal missing
Environment
Single Player
Impact
Cosmetic
Frequency
Every time
Category
Equipment
Target version
1.0.0
Reported
2 Oct 2026
Last updated
3 Nov 2026
Progress90%
#59
TFC CA Updated 3 Nov 2026

Broken Soldier Strings For TW & AR Soldiers

Ready for Release Bug Priority: Low

Those soldiers are not listed under Canada but their own category with broken string.

Version / Build
1.0.0
Asset / Component
Infantry TW & AR Soldiers In Zeus / Editor
Environment
Single Player
Impact
Cosmetic
Frequency
Every time
Target version
1.1.1
Reported
2 Oct 2026
Last updated
3 Nov 2026
#25
TFC CA Updated 3 Nov 2026

[BUG] CfgFaces.Man_African spawn with no faces

Ready for Release Bug Priority: Normal

LEGACY GITHUB IMPORT

Target version
1.1.1
Reported
29 Sep 2026
Last updated
3 Nov 2026
Progress10%
#73
TFC RCN Updated 18 Oct 2026

Mistral - Elevator Door Clips Into Balcony

New Bug Priority: Normal

When open, the doors open too far into the balcony on the Starboard side.

Version / Build
1.0.0
Asset / Component
Mistral / Warrior
Environment
Single Player
Impact
Cosmetic
Frequency
Every time
Reported
17 Oct 2026
Last updated
18 Oct 2026
#75
TFC SF Updated 18 Oct 2026

DAGORDoes not load onto LCM. Possible LCM issue?

Triaged Bug Priority: Normal

The DAGOR would not load onto the LCM during the operation last night despite plenty of space.

Version / Build
1.0.0
Asset / Component
DAGOR, multiple variants.
Environment
Dedicated Server
Impact
Gameplay Affecting
Frequency
Every time
Reported
18 Oct 2026
Last updated
18 Oct 2026
#67
TFC SF Updated 18 Oct 2026

Backpanels wrong MC

Triaged Bug Priority: Normal

wrong MC texture on all the Back panels

Version / Build
Beta
Asset / Component
Backpanels
Environment
Single Player
Impact
Cosmetic
Frequency
Every time
Target version
1.0.1
Reported
8 Oct 2026
Last updated
18 Oct 2026
#68
TFC SF Updated 18 Oct 2026

Backpacks

Triaged Bug Priority: Normal

all backpacks are wrong MC colour

Version / Build
Beta
Asset / Component
Backpack Colours
Environment
Single Player
Impact
Cosmetic
Frequency
Every time
Target version
1.0.1
Reported
8 Oct 2026
Last updated
18 Oct 2026
#70
TFC RCN Updated 17 Oct 2026

Mistral - Service Elevator Interactions

New Bug Priority: Normal

Lowering the elevator to the middle positions (Helicopter Storage) causes the elevator to stop approximately one meter too high. Also, you can't change elevator position while in vehicles like the LAV. Must get out, start the move and hop back in before the elvator rises or lowers too far.

Version / Build
1.1.0
Asset / Component
Mistral / Warrior
Environment
Single Player
Impact
Gameplay Affecting
Frequency
Every time
Reported
17 Oct 2026
Last updated
17 Oct 2026
#72
TFC RCN Updated 17 Oct 2026

CH-164 explodes when placed on deck after about thirty seconds.

New Bug Priority: Normal

When placing a CH-164 Apache on the deck, it clips into the deck just enough for it to take damage and it explodes after a short period of time. Lifting the helicopter just above the deck so that it drops onto it seems to keep it from exploding.

Version / Build
1.0.0
Asset / Component
Mistral / Warrior
Environment
Single Player
Impact
Cosmetic
Frequency
Every time
Reported
17 Oct 2026
Last updated
17 Oct 2026
#71
TFC RCN Updated 17 Oct 2026

Mistral - Bow section doors are not solid.

New Bug Priority: Normal

Doors on the bow section of the asset are not solid and can be walked through.

Version / Build
1.0.0
Asset / Component
Mistral / Warrior
Environment
Single Player
Impact
Cosmetic
Frequency
Every time
Reported
17 Oct 2026
Last updated
17 Oct 2026
#69
TFC RCN Updated 17 Oct 2026

Mistral - Rear Elevator Interaction

New Bug Priority: Normal

I do not have the ability to raise or lower the rear elevator in most circumstances. The only way to lower it is to go to the helicopter hangar, open the doors, drop down into the area below the elevator, look up and lower it. It cannot be re-raised.

Version / Build
1.0.0
Asset / Component
Mistral / Warrior
Environment
Single Player
Impact
Gameplay Affecting
Frequency
Every time
Reported
17 Oct 2026
Last updated
17 Oct 2026
#18
TFC SF Updated 9 Oct 2026

[BUG] ELCAN SpectreDR Anti-Reflective PAttern appears when ADSing

Triaged Bug Priority: Normal

LEGACY GITHUB IMPORT

Target version
1.2.0
Reported
29 Sep 2026
Last updated
9 Oct 2026
#52
TFC CORE Updated 9 Oct 2026

[BUG] Unloaded CMAR rifles show magazine

Queued Bug Priority: Normal

LEGACY GITHUB IMPORT

Category
Weapons & Ammunition
Target version
1.1.0
Reported
29 Sep 2026
Last updated
9 Oct 2026
#64
TFC SF Updated 8 Oct 2026

Cannot Load Texture ..

Deferred Bug Priority: Low

load in ACE Arsenal first error that pops up

Version / Build
BETA Unreleased
Asset / Component
Unknown
Environment
Single Player
Impact
Minor
Frequency
Every time
Target version
1.2.0
Reported
8 Oct 2026
Last updated
8 Oct 2026
#66
TFC SF Updated 8 Oct 2026

Operator CIV clothing

Queued Bug Priority: Normal

Keep or Replace? Lots of issues replated to Textures and Camos

Version / Build
BETA Unreleased
Asset / Component
the 3 type of CIV clothing
Environment
Single Player
Impact
Cosmetic
Frequency
Every time
Target version
1.1.0
Reported
8 Oct 2026
Last updated
8 Oct 2026
#63
TFC CA Updated 6 Oct 2026

MSVS Extended Cab Arid Is Green

New Bug Priority: Normal

Spawning the MSVS Extended Cab Arid spawns a green variant.

Version / Build
1.0.0
Asset / Component
MSVS
Environment
Single Player
Impact
Cosmetic
Frequency
Every time
Reported
6 Oct 2026
Last updated
6 Oct 2026
#60
TFC CA Updated 2 Oct 2026

AHSVS needs Damage textures

New Bug Priority: Normal

AHSVS needs Damage textures

Version / Build
1.0.0
Asset / Component
AHSVS
Environment
Multiplayer
Impact
Cosmetic
Frequency
Every time
Reported
2 Oct 2026
Last updated
2 Oct 2026
#56
TFC RCAF Updated 30 Sep 2026

CH-146 FRY system is not working

Queued Bug Priority: Normal

CH146 FRY system is not showing when selected - it seems to appear far below.

Version / Build
1.0.0
Asset / Component
CH-146
Environment
Multiplayer
Impact
Gameplay Affecting
Frequency
Every time
Target version
1.1.1
Reported
30 Sep 2026
Last updated
30 Sep 2026
Progress10%
#16
TFC CA Updated 30 Sep 2026

[BUG] TFC PARKA CADPAT Shadow Issue

Queued Bug Priority: Normal

LEGACY GITHUB IMPORT

Target version
1.1.1
Reported
29 Sep 2026
Last updated
30 Sep 2026
Progress10%
#43
TFC CA Updated 30 Sep 2026

[BUG] ACSV + variants - Starson

Queued Bug Priority: Normal

LEGACY GITHUB IMPORT

Target version
1.1.1
Reported
29 Sep 2026
Last updated
30 Sep 2026
Progress10%
#12
TFC CA Updated 30 Sep 2026

[BUG] SordSCS vests and the Medbag clip into the camera

Queued Bug Priority: Normal

LEGACY GITHUB IMPORT

Target version
1.1.1
Reported
29 Sep 2026
Last updated
30 Sep 2026
Progress10%
#32
TFC CA Updated 30 Sep 2026

[BUG] OTW AR

Queued Bug Priority: Normal

LEGACY GITHUB IMPORT

Target version
1.1.1
Reported
29 Sep 2026
Last updated
30 Sep 2026
Progress10%
#33
TFC CA Updated 30 Sep 2026

[BUG] Tunic Insig clipping (Top)

Queued Bug Priority: Normal

LEGACY GITHUB IMPORT

Target version
1.1.1
Reported
29 Sep 2026
Last updated
30 Sep 2026
Progress10%
#34
TFC CA Updated 30 Sep 2026

[BUG] OTW Insig

Queued Bug Priority: Normal

LEGACY GITHUB IMPORT

Target version
1.1.1
Reported
29 Sep 2026
Last updated
30 Sep 2026
Progress10%
#50
TFC RCAF Updated 29 Sep 2026

[BUG] Add airdrop access to C130 and C17

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#47
TFC CA Updated 29 Sep 2026

[BUG] Common to All TFC Vehicles - Starson

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#46
TFC CA Updated 29 Sep 2026

[BUG] CV90 - Starson

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#42
TFC CA Updated 29 Sep 2026

[BUG] TAPV - Starson

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#41
TFC CA Updated 29 Sep 2026

[BUG] LUVW - Starson

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#37
TFC CA Updated 29 Sep 2026

[BUG] CV-90 unload under vehicle

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#40
TFC RCAF Updated 29 Sep 2026

[BUG] Globemaster - Starson

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#39
TFC RCAF Updated 29 Sep 2026

[BUG] Apache Take Off

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#38
TFC RCAF Updated 29 Sep 2026

[BUG] APACHE PNVS

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#36
TFC RCAF Updated 29 Sep 2026

[BUG] Pilot/CoPilot Hud visible when sitting in the passenger side in the air

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#19
TFC CORE Updated 29 Sep 2026

[BUG] Elcan Spectre - Thumb texture when looking downwards while using top iron sights.

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#21
TFC CA Updated 29 Sep 2026

[BUG] MRZR M2 Variant - Ammo Box shadow is not attached to the rest of the the shadow model.

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#22
TFC RCAF Updated 29 Sep 2026

[BUG] IHADDS Helmet reflector extremely bright in DTV

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#15
TFC CA Updated 29 Sep 2026

[BUG] Chev LTV is not placed where you click in Zeus

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026
#10
TFC RCAF Updated 29 Sep 2026

[BUG] F35 laser was on even though laser spot tracker was disabled

New Bug Priority: Normal

LEGACY GITHUB IMPORT

Reported
29 Sep 2026
Last updated
29 Sep 2026